User contributions for DeeperThought
A user with 138 edits. Account created on 15 May 2006.
5 May 2009
- 16:1516:15, 5 May 2009 diff hist −30 Starttrackvar No edit summary
4 May 2009
- 17:4117:41, 4 May 2009 diff hist +728 N Htflags Created page with 'Controls special flags for sprites. The values are: '''1''' - Generates a shadow. See spriteshadow.<br /> '''2''' - Turns palette 6 whenever night vision gog…'
20 April 2009
- 19:5119:51, 20 April 2009 diff hist +164 Getincangle No edit summary
- 09:4809:48, 20 April 2009 diff hist +18 WEAPONx FLAGS No edit summary
11 April 2009
- 10:0810:08, 11 April 2009 diff hist +74 Setgamepalette No edit summary
- 00:1500:15, 11 April 2009 diff hist −8 Setgamepalette No edit summary
- 00:1100:11, 11 April 2009 diff hist +317 Setgamepalette No edit summary
21 November 2008
- 08:5308:53, 21 November 2008 diff hist +34 Cstat No edit summary
10 November 2008
- 01:5301:53, 10 November 2008 diff hist +347 N Htactorstayput New page: '''htactorstayput''' is the sector number that a stayput monster is assigned to, or -1 if no sector is assigned. When a sector is assigned, the monster cannot leave that sector. By manip... current
28 October 2008
- 21:5621:56, 28 October 2008 diff hist +212 N Ifvarvareither New page: ifvarvareither <gamevar1> <gamevar2> If condition returning true if either gamevar1 or gamevar2 have non-zero values. Category:EDuke commands Category:Gamevar manipulation [[...
18 October 2008
- 18:5118:51, 18 October 2008 diff hist +38 EVENT ANIMATESPRITES No edit summary
- 18:5118:51, 18 October 2008 diff hist +48 Mdflags No edit summary
- 18:4918:49, 18 October 2008 diff hist +1,370 N EVENT ANIMATESPRITES New page: This event can be used to manipulate sprites that are drawn on the screen. It is triggered only by drawn sprites when 16 has been added to the mdflags member of the corresponding sprite i...
- 18:3218:32, 18 October 2008 diff hist +615 N Gettspr New page: gettspr[<tsprite ID>].member <gamevar> The members of the tsprite array are the sprites that are drawn on screen at a given time. ''The tsprite array should not be confused with the game...
- 18:3018:30, 18 October 2008 diff hist +622 N Settspr New page: settspr[<tsprite ID>].member <number or gamevar> The members of the tsprite array are the sprites that are drawn on screen at a given time. ''The tsprite array should not be confused wit...
15 August 2008
- 01:4801:48, 15 August 2008 diff hist +636 Statnum No edit summary
- 01:1801:18, 15 August 2008 diff hist +112 Httempang No edit summary
- 01:1601:16, 15 August 2008 diff hist +252 N Httempang New page: httempang holds the number of the sprite's previous pal (if the sprite is not a player). The sprite's pal is set to this number when the getlastpal command is used. Note that the pre...
- 01:0801:08, 15 August 2008 diff hist +268 N Htdispicnum New page: htdispicnum is the tile number that the sprite is currently displaying. If the sprite is using an action, then the htdispicnum may differ from the sprite's picnum. For example, if a ...
14 August 2008
- 23:1923:19, 14 August 2008 diff hist +285 N Htmovflag New page: htmovflag has a nonzero value if the sprite is using a move command and it bumps into something (htmovflag is set to the return value of the movesprite function). If the moving sprite is ...