User contributions for Hunter byte
A user with 244 edits. Account created on 8 December 2007.
23 October 2008
- 12:3112:31, 23 October 2008 diff hist +56 Console commands Sync(fixes)
- 12:1712:17, 23 October 2008 diff hist +455 Console commands Sync
- 09:2209:22, 23 October 2008 diff hist +127 Full command list Updated according to the latest available snapshot. Thouse commands were actually added more than a month ago.
17 September 2008
- 13:0113:01, 17 September 2008 diff hist +7 Members of the sprite, hittype, and spriteext structures No edit summary
- 13:0013:00, 17 September 2008 diff hist +6 Members of the sector structure No edit summary
- 12:5912:59, 17 September 2008 diff hist −1 Floorslope No edit summary
- 12:5912:59, 17 September 2008 diff hist +24 N Floorheinum Floorheinum moved to Floorslope current
- 12:5912:59, 17 September 2008 diff hist 0 m Floorslope Floorheinum moved to Floorslope
- 12:5812:58, 17 September 2008 diff hist −1 Ceilingslope No edit summary
- 12:5812:58, 17 September 2008 diff hist +26 N Ceilingheinum Ceilingheinum moved to Ceilingslope current
- 12:5812:58, 17 September 2008 diff hist 0 m Ceilingslope Ceilingheinum moved to Ceilingslope
7 September 2008
- 11:4311:43, 7 September 2008 diff hist +73 m Headspritesect Fix
- 11:4211:42, 7 September 2008 diff hist +226 N Prevspritesect New page: '''nextspritesect <PrevSpriteID> <CurrentSpriteID>''' Finds the previous sprite that in the same sprite. See headspritesect for more information. [[Category:EDuke32 specific comma...
- 11:4111:41, 7 September 2008 diff hist +222 N Nextspritesect New page: '''nextspritesect <NextSpriteID> <CurrentSpriteID>''' Finds the next sprite that in the same sprite. See headspritesect for more information. [[Category:EDuke32 specific commands]...
- 11:3111:31, 7 September 2008 diff hist +444 N Headspritesect New page: '''headspritesect <spriteID> <sectID>''' Returns the ID of first sprite in the sector. The purpose of this command to scan through all sprites in the specified sector. The [[nextspritesta...
31 August 2008
- 12:1812:18, 31 August 2008 diff hist +18 Constantly updated gamevars No edit summary
- 12:0712:07, 31 August 2008 diff hist +120 Pre-defined gamevars No edit summary
- 11:3711:37, 31 August 2008 diff hist +20 m Xvel I haven't checked this statement
- 11:2111:21, 31 August 2008 diff hist +23 m Setgamepalette No edit summary
- 11:1711:17, 31 August 2008 diff hist +115 m Talk:WEAPON No edit summary current
- 11:0411:04, 31 August 2008 diff hist +13 m NUMSECTORS Category current
- 11:0311:03, 31 August 2008 diff hist +13 m NUMWALLS Category
- 10:2210:22, 31 August 2008 diff hist +1,369 N Unsynchronized events New page: == Staying in sync in multiplayer game == '''Unsynchronized events''' are not synchronized in multiplayer game as they are usually triggered only a local computer so the CON code doesn't ...
- 10:2110:21, 31 August 2008 diff hist +125 Event list Marked unsynchronized event
22 August 2008
- 08:0708:07, 22 August 2008 diff hist +153 Category:Gamevar manipulation Updated according to the latest available snapshot
- 07:3507:35, 22 August 2008 diff hist +54 Members of the userdef structure Updated according to the latest available snapshot
- 07:2407:24, 22 August 2008 diff hist +13 Members of the sprite, hittype, and spriteext structures Updated according to the latest available snapshot
- 07:1907:19, 22 August 2008 diff hist +589 Console commands Updated according to the latest available snapshot
- 06:2606:26, 22 August 2008 diff hist −64 m Console commands sorted
- 05:5405:54, 22 August 2008 diff hist +1,209 Console commands Updated according to the latest available snapshot. I'm going to sort the commands and do the rest commands.
- 04:4804:48, 22 August 2008 diff hist +26 Event list Updated according to the latest available snapshot
- 04:4404:44, 22 August 2008 diff hist 0 m Full command list columns
- 04:4204:42, 22 August 2008 diff hist +213 Full command list Updated according to the latest available snapshot
15 August 2008
- 02:4702:47, 15 August 2008 diff hist +45 m Httempang No edit summary
- 02:4602:46, 15 August 2008 diff hist +45 m Htdispicnum No edit summary current
- 02:4602:46, 15 August 2008 diff hist +45 m Htmovflag No edit summary
- 02:4502:45, 15 August 2008 diff hist +43 m Htlastvy No edit summary current
- 02:4502:45, 15 August 2008 diff hist +43 m Htlastvx No edit summary current
- 02:4002:40, 15 August 2008 diff hist +663 N Talk:Htg t New page: ==The page status== At this point indexes from 5 to 9 are covered completely in this list. They still need some testing ingame. The indexes form 0 to 4 appears to be intensively used for s... current
- 02:3602:36, 15 August 2008 diff hist +1,298 N Htg t New page: The '''htg_t''' is an array with 10 elements(from 0 to 9) assigned to an actor/a sector effector. There is no defined purpose for these elements(multipurpose elements) as their interpretat...
11 August 2008
- 04:3704:37, 11 August 2008 diff hist +1,190 DEF Language Update the page according to the latest available snapshot. Notes: palmap and sound/music related stuff aren't documented yet. The upcoming snapshot will add only the animtilerange command.
- 02:4102:41, 11 August 2008 diff hist +3 m Setuserdef Category
- 02:4002:40, 11 August 2008 diff hist +4 m Getuserdef Category
9 August 2008
- 14:4314:43, 9 August 2008 diff hist −323 m Build/Mapster32 Keyboard Commands A few corrections
- 14:3314:33, 9 August 2008 diff hist +597 N Talk:EVENT DISPLAYBONUSSCREEN New page: The purpose of the EVENT_DISPLAY family is to draw some sprites over the screen at a specific situation. For some events it's possible to prevent drawing hardcoded stuff, like hiding the ... current
7 August 2008
- 02:4202:42, 7 August 2008 diff hist +782 WEAPONx FLAGS Added names so they match with names of the predefined gamavar table
3 August 2008
- 10:4410:44, 3 August 2008 diff hist −21 Members of the player structure No edit summary
- 09:5609:56, 3 August 2008 diff hist +2 Members of the player structure Some corrections. Note: scream_voice isn't a new member.
- 09:4609:46, 3 August 2008 diff hist −13 Select dir No edit summary current
31 July 2008
- 16:2416:24, 31 July 2008 diff hist +62 Jump No edit summary
- 12:4312:43, 31 July 2008 diff hist +342 Starttrackvar Sorry for cutting out XTHX2's contributions but this page was a bit confusing
24 July 2008
- 03:5103:51, 24 July 2008 diff hist +73 m Checkavailweapon No edit summary current
- 03:5003:50, 24 July 2008 diff hist +127 N Checkavailweapon New page: '''checkavailweapon''' <playerID> Checks for the best (according to wchoice) available inventory. Changes it if found one.
- 03:4603:46, 24 July 2008 diff hist +163 N Checkavailinven New page: '''checkavailinven''' <playerID> Checks for the first available inventory and selects it. Category:EDuke32 specific commands Category:Player manipulation
23 July 2008
- 10:0910:09, 23 July 2008 diff hist +14 Activatebysector No edit summary
22 July 2008
- 02:1602:16, 22 July 2008 diff hist +5 m Inittimer No edit summary
12 June 2008
- 09:3709:37, 12 June 2008 diff hist −62 m Getticks Oops, forgot to remove some lines
- 02:5802:58, 12 June 2008 diff hist +1,926 N Getticks New page: '''getticks''' <gamevar> Writes the amount of milliseconds(1 second = 1000 millisecond) since the OS started to <gamevar>. This clock isn't synced with the game which means that it must n...
- 02:3202:32, 12 June 2008 diff hist +30 Full command list No edit summary
- 02:2702:27, 12 June 2008 diff hist +523 N Rotatesprite16 New page: '''rotatesprite16''' <x> <y> <z> <a> <tilenum> <shade> <pal> <orientation> <x1> <x2> <y1> <y2> Displays tiles onscreen. It works likewise the rotatesprite command but it the rotat...
8 June 2008
- 14:2714:27, 8 June 2008 diff hist +21 m EVENT KILLIT No edit summary
- 14:1514:15, 8 June 2008 diff hist +526 N EVENT KILLIT New page: '''EVENT_KILLIT''' is a [http://www.eduke32.com/wiki/index.php?title=EDuke32_event_list Game Event]. This event is fired when an actor is about to killed by the killit command or ...
- 14:1414:14, 8 June 2008 diff hist −173 EVENT CROUCH Undo revision 6955 (Oops)
- 14:1314:13, 8 June 2008 diff hist +173 EVENT CROUCH No edit summary
- 14:0114:01, 8 June 2008 diff hist −275 EVENT LOGO The event was messed up with the gamevar
- 04:3304:33, 8 June 2008 diff hist +14 m Full command list These two commands don't work (undone)
- 04:1204:12, 8 June 2008 diff hist +30 Constantly updated gamevars Updated according to the latest released snapshot
- 04:0904:09, 8 June 2008 diff hist +64 Full command list Updated according to the latest released snapshot
31 May 2008
- 02:2702:27, 31 May 2008 diff hist −116 Build/Mapster32 Keyboard Commands Updated according to the latest released snapshot
27 May 2008
- 05:3805:38, 27 May 2008 diff hist +3,366 N The TO-DO list for EDuke32 and Mapster32 New page: This list is supposed to be list where everyone can add and discuss wishes and bugs of EDuke32. This place will keep known bugs/problems and suggestion which will be considered to be imple...
- 05:3105:31, 27 May 2008 diff hist +29 m Build/Mapster32 Keyboard Commands No edit summary
24 May 2008
- 02:2202:22, 24 May 2008 diff hist +20 m Build/Mapster32 Keyboard Commands <br>
- 02:2002:20, 24 May 2008 diff hist +99 Build/Mapster32 Keyboard Commands Updated according to the latest released snapshot
18 May 2008
- 09:5709:57, 18 May 2008 diff hist −11 Clipmask Fixed: sprites and walls were swapped.
- 09:1409:14, 18 May 2008 diff hist +12 Clipmask No edit summary
- 08:5808:58, 18 May 2008 diff hist +6 Hitscan No edit summary
- 08:5708:57, 18 May 2008 diff hist +1,017 N Clipmask New page: Clipmask is a mask that tells whether the object should be clipped to or not. The lower 16 bits are anded with cstat of wall and the higher 16 bits are anded with [[cstat|c...
- 08:1508:15, 18 May 2008 diff hist −15 m Cstat No edit summary
- 08:1208:12, 18 May 2008 diff hist +12 Members of the wall structure No edit summary
- 08:1208:12, 18 May 2008 diff hist +591 N Cstat (wall) New page: Sets flags for how to draw an wall, as well as a few flags for interaction. Add all together all wanted flag values. Flag values for wall cstat are: :'''1''' - Make wall blockable :'''2'...
17 May 2008
- 13:3613:36, 17 May 2008 diff hist +37 m Nextsector Category current
- 13:3513:35, 17 May 2008 diff hist +37 m Nextwall Category current
- 13:3513:35, 17 May 2008 diff hist +74 m Setarray Category
28 April 2008
- 10:1710:17, 28 April 2008 diff hist +6 m Build/Mapster32 Keyboard Commands spelling
- 10:0610:06, 28 April 2008 diff hist +3,097 Build/Mapster32 Keyboard Commands Fixed some mistakes, added 3D mode keys
26 April 2008
- 15:4015:40, 26 April 2008 diff hist +65 m Build/Mapster32 Keyboard Commands No edit summary
- 13:3213:32, 26 April 2008 diff hist +40 Build/Mapster32 Keyboard Commands few fixes
- 10:3210:32, 26 April 2008 diff hist +7,609 Build/Mapster32 Keyboard Commands No edit summary
21 April 2008
- 15:2815:28, 21 April 2008 diff hist +33 m Ifwasweapon No edit summary
- 15:2715:27, 21 April 2008 diff hist +33 m Ifstrength No edit summary
- 15:2615:26, 21 April 2008 diff hist +33 m Ifsquished No edit summary
- 15:2615:26, 21 April 2008 diff hist +33 m Ifspritepal No edit summary
- 15:2615:26, 21 April 2008 diff hist +33 m Ifspawnedby No edit summary
- 15:2515:25, 21 April 2008 diff hist +33 m Ifrespawn No edit summary
- 15:2415:24, 21 April 2008 diff hist +33 m Ifpinventory No edit summary
- 15:2315:23, 21 April 2008 diff hist +33 m Ifphealthl No edit summary
- 15:2215:22, 21 April 2008 diff hist +33 m Ifp No edit summary
- 15:2115:21, 21 April 2008 diff hist +33 m Ifoutside No edit summary
- 15:2115:21, 21 April 2008 diff hist +33 m Ifonwater No edit summary
- 15:2115:21, 21 April 2008 diff hist +33 m Ifnotmoving No edit summary