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Combined display of all available logs of EDukeWiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 04:14, 21 February 2020 Fox talk contribs created page Include (DEF) (Created page with "'''include''' <filename> '''#include''' <filename> Processes the script commands in <filename> at the point of the '''include''' call. Category:DEF commands")
- 04:07, 21 February 2020 Fox talk contribs created page Animsounds (DEF) (Created page with "'''animsounds''' <ANM file> { [...] } Defines the sounds to be played with a cutscene. == Tokens == {| {{prettytable}} | <frame> <sound ID> || Defines a...")
- 03:47, 21 February 2020 Fox talk contribs moved page Play a movie file when starting an episode to Cutscene (DEF)
- 03:26, 21 February 2020 Fox talk contribs moved page Shadefactor (def) to Shadefactor (DEF)
- 03:26, 21 February 2020 Fox talk contribs moved page Globalgameflags (def) to Globalgameflags (DEF)
- 03:26, 21 February 2020 Fox talk contribs moved page Globalflags (def) to Globalflags (DEF)
- 03:25, 21 February 2020 Fox talk contribs moved page Tint (def) to Tint (DEF)
- 19:49, 20 February 2020 Fox talk contribs created page Category:DEF commands (Created blank page)
- 19:42, 20 February 2020 Fox talk contribs created page Draw yxaspect (Created page with "Global y/z aspect of tiles drawn on the screen using rotatesprite or another screen drawing command. Default value is 65536. Setting it to (65536 * 5 / 6) will make weapo...")
- 19:42, 20 February 2020 Fox talk contribs created page Draw y (Created page with "Global y offset of tiles drawn on the screen using rotatesprite or another screen drawing command. Default value is zero. See also draw_yxaspect. Category:Userdef...")
- 19:36, 20 February 2020 Fox talk contribs created page Deaths (Created page with "Equals the total number of times the player died in the round, not including suicides. See also frag, fraggedself, frags and frag_ps. Category:Player struc...")
- 19:36, 20 February 2020 Fox talk contribs created page Frags (Created page with "'''frags #''' equals how many times the one player killed another, # equals the ID of the other players. If # equals the current player, then the value is the same as fragg...")
- 17:56, 20 February 2020 Fox talk contribs created page Cstat (sprite) (Created page with "'''cstat''' is a bitfield for how to draw an actor, as well as a few flags for interaction. Not to be confused with wall cstat.")
- 17:49, 20 February 2020 Fox talk contribs moved page Cstat(wall) to Cstat (wall)
- 17:30, 20 February 2020 Fox talk contribs created page Template:Gamearray flags (Created page with "The following values are used with gamearray. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || GAMEARRAY_UINT8 || |- | Yes || 2 || GAMEARRAY_INT...")
- 17:30, 20 February 2020 Fox talk contribs created page Template:Gamevar flags (Created page with "The following values are used with gamevar. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || GAMEVAR_PERPLAYER || Per-player variable. |- | Yes |...")
- 17:30, 20 February 2020 Fox talk contribs created page Template:Htmovflags (Created page with "The following values are used with htmovflag and movesprite. define HIT_SECTOR 16384 define HIT_WALL 32768 define HIT...")
- 17:30, 20 February 2020 Fox talk contribs created page Template:Proj workslike (Created page with "The following values are used with PROJ_WORKSLIKE. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || PROJECTILE_HITSCAN || |- | Yes || 2 || PROJE...")
- 17:30, 20 February 2020 Fox talk contribs created page Template:Weapon flags (Created page with "The following values are used with WEAPONx_FLAGS. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- || No || 1 || WEAPON_HOLSTER_CLEARS_CLIP || Holster key "r...")
- 17:30, 20 February 2020 Fox talk contribs created page Template:Inventory (Created page with "The following values are used with inven_icon. Not be to be confused with addinventory. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | No || 0 || ICON_...")