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Showing below up to 250 results in range #1 to #250.

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  1. (hist) ‎Changelog ‎[10 bytes]
  2. (hist) ‎Ae doors a1 ‎[33 bytes]
  3. (hist) ‎Slope ‎[40 bytes]
  4. (hist) ‎Matteus ‎[50 bytes]
  5. (hist) ‎Ydim ‎[55 bytes]
  6. (hist) ‎Members of the paldata structure ‎[56 bytes]
  7. (hist) ‎Xdim ‎[57 bytes]
  8. (hist) ‎Uw framerate ‎[57 bytes]
  9. (hist) ‎M recstat ‎[58 bytes]
  10. (hist) ‎Wallptr ‎[77 bytes]
  11. (hist) ‎Gm ‎[80 bytes]
  12. (hist) ‎Color ‎[80 bytes]
  13. (hist) ‎Lastrandomspot ‎[82 bytes]
  14. (hist) ‎Current events ‎[83 bytes]
  15. (hist) ‎Numsectors ‎[85 bytes]
  16. (hist) ‎RESPAWN ITEMS ‎[87 bytes]
  17. (hist) ‎Wallnum ‎[87 bytes]
  18. (hist) ‎Max shield amount ‎[88 bytes]
  19. (hist) ‎Camerasprite ‎[89 bytes]
  20. (hist) ‎Shadow pal ‎[89 bytes]
  21. (hist) ‎Nofloorpal ‎[89 bytes]
  22. (hist) ‎Ypanning ‎[92 bytes]
  23. (hist) ‎MARKER ‎[93 bytes]
  24. (hist) ‎FFIRE ‎[94 bytes]
  25. (hist) ‎WEAPONx FIREDELAY ‎[94 bytes]
  26. (hist) ‎Shield amount ‎[95 bytes]
  27. (hist) ‎RESPAWN MONSTERS ‎[97 bytes]
  28. (hist) ‎Weapon sway ‎[98 bytes]
  29. (hist) ‎Angleinterpolation ‎[99 bytes]
  30. (hist) ‎Boot amount ‎[100 bytes]
  31. (hist) ‎Ceilingshade ‎[100 bytes]
  32. (hist) ‎Noautoload (DEF) ‎[101 bytes]
  33. (hist) ‎Noexits ‎[102 bytes]
  34. (hist) ‎Heat amount ‎[103 bytes]
  35. (hist) ‎Members of the input structure ‎[103 bytes]
  36. (hist) ‎Heat on ‎[104 bytes]
  37. (hist) ‎WEAPONx SPAWNTIME ‎[104 bytes]
  38. (hist) ‎Jetpack amount ‎[105 bytes]
  39. (hist) ‎Holoduke amount ‎[106 bytes]
  40. (hist) ‎Floorshade ‎[106 bytes]
  41. (hist) ‎Fta on ‎[106 bytes]
  42. (hist) ‎Loogcnt ‎[106 bytes]
  43. (hist) ‎WEAPONx SELECTSOUND ‎[106 bytes]
  44. (hist) ‎Oang ‎[107 bytes]
  45. (hist) ‎WEAPONx TOTALTIME ‎[107 bytes]
  46. (hist) ‎Cameraang ‎[107 bytes]
  47. (hist) ‎Camera time ‎[108 bytes]
  48. (hist) ‎Secretlevel ‎[108 bytes]
  49. (hist) ‎DOS ‎[109 bytes]
  50. (hist) ‎Menubackground ‎[111 bytes]
  51. (hist) ‎Scuba amount ‎[113 bytes]
  52. (hist) ‎Ceilingpal ‎[113 bytes]
  53. (hist) ‎Mouseflip ‎[113 bytes]
  54. (hist) ‎Default volume ‎[113 bytes]
  55. (hist) ‎MONSTERS OFF ‎[115 bytes]
  56. (hist) ‎Posx ‎[116 bytes]
  57. (hist) ‎Posy ‎[116 bytes]
  58. (hist) ‎Posz ‎[116 bytes]
  59. (hist) ‎Floorz ‎[117 bytes]
  60. (hist) ‎Rendmode ‎[117 bytes]
  61. (hist) ‎WEAPONx SHOOTS ‎[118 bytes]
  62. (hist) ‎Time ‎[118 bytes]
  63. (hist) ‎Fov ‎[118 bytes]
  64. (hist) ‎Floorpal ‎[119 bytes]
  65. (hist) ‎Ceilingz ‎[119 bytes]
  66. (hist) ‎Last extra ‎[120 bytes]
  67. (hist) ‎Show level text ‎[120 bytes]
  68. (hist) ‎Executions ‎[121 bytes]
  69. (hist) ‎Gs ‎[122 bytes]
  70. (hist) ‎Htang ‎[122 bytes]
  71. (hist) ‎Setdefname ‎[122 bytes]
  72. (hist) ‎Recstat ‎[124 bytes]
  73. (hist) ‎Crosshair ‎[125 bytes]
  74. (hist) ‎Toggle key flag ‎[126 bytes]
  75. (hist) ‎Texture hitscan ‎[126 bytes]
  76. (hist) ‎Myx ‎[127 bytes]
  77. (hist) ‎God ‎[128 bytes]
  78. (hist) ‎Dummytilefrompic (DEF) ‎[129 bytes]
  79. (hist) ‎On ground ‎[130 bytes]
  80. (hist) ‎Coop ‎[131 bytes]
  81. (hist) ‎Ken Silverman ‎[131 bytes]
  82. (hist) ‎Gameflags ‎[131 bytes]
  83. (hist) ‎Weaponsway ‎[132 bytes]
  84. (hist) ‎Animframes ‎[132 bytes]
  85. (hist) ‎Echo (DEF) ‎[132 bytes]
  86. (hist) ‎Sprite id ‎[133 bytes]
  87. (hist) ‎Floorpicnum ‎[133 bytes]
  88. (hist) ‎Cameraclock ‎[134 bytes]
  89. (hist) ‎Numloogs ‎[134 bytes]
  90. (hist) ‎Camerapos ‎[134 bytes]
  91. (hist) ‎Ceilingpicnum ‎[135 bytes]
  92. (hist) ‎Brightness ‎[135 bytes]
  93. (hist) ‎WEAPONx SOUND2SOUND ‎[135 bytes]
  94. (hist) ‎Pkick ‎[136 bytes]
  95. (hist) ‎Operate ‎[137 bytes]
  96. (hist) ‎Randomflamex ‎[140 bytes]
  97. (hist) ‎3D Realms ‎[143 bytes]
  98. (hist) ‎Camerasect ‎[143 bytes]
  99. (hist) ‎Ftq ‎[145 bytes]
  100. (hist) ‎Shadows ‎[145 bytes]
  101. (hist) ‎Qstrcpy ‎[146 bytes]
  102. (hist) ‎Autosave ‎[146 bytes]
  103. (hist) ‎Htbposx ‎[148 bytes]
  104. (hist) ‎Htbposy ‎[148 bytes]
  105. (hist) ‎Htbposz ‎[148 bytes]
  106. (hist) ‎Mail ‎[149 bytes]
  107. (hist) ‎Screen tilting ‎[149 bytes]
  108. (hist) ‎WEAPONx FIRESOUND ‎[150 bytes]
  109. (hist) ‎Point2 ‎[151 bytes]
  110. (hist) ‎Show help ‎[151 bytes]
  111. (hist) ‎Htfloorz ‎[152 bytes]
  112. (hist) ‎Nofullbrightrange (DEF) ‎[152 bytes]
  113. (hist) ‎Secret rooms ‎[153 bytes]
  114. (hist) ‎Showallmap ‎[153 bytes]
  115. (hist) ‎Htceilingz ‎[154 bytes]
  116. (hist) ‎Texhitscanrange (DEF) ‎[154 bytes]
  117. (hist) ‎Stopallmusic ‎[155 bytes]
  118. (hist) ‎Hbomb on ‎[157 bytes]
  119. (hist) ‎Cashman ‎[157 bytes]
  120. (hist) ‎Over shoulder on ‎[158 bytes]
  121. (hist) ‎Gmaxammo ‎[158 bytes]
  122. (hist) ‎Floorzvel ‎[159 bytes]
  123. (hist) ‎Ceilingzvel ‎[159 bytes]
  124. (hist) ‎Player skill ‎[160 bytes]
  125. (hist) ‎Setgamename ‎[160 bytes]
  126. (hist) ‎Floorbunch ‎[161 bytes]
  127. (hist) ‎Tossweapon ‎[162 bytes]
  128. (hist) ‎Buttonpalette ‎[162 bytes]
  129. (hist) ‎Extbits ‎[162 bytes]
  130. (hist) ‎NUMWALLS ‎[162 bytes]
  131. (hist) ‎Screenfade ‎[162 bytes]
  132. (hist) ‎Frag ‎[163 bytes]
  133. (hist) ‎Ceilingbunch ‎[163 bytes]
  134. (hist) ‎Myosx ‎[164 bytes]
  135. (hist) ‎Ceilingzgoal ‎[164 bytes]
  136. (hist) ‎Looking arc ‎[165 bytes]
  137. (hist) ‎Qstrlen ‎[165 bytes]
  138. (hist) ‎Floorzgoal ‎[166 bytes]
  139. (hist) ‎Myospalx ‎[167 bytes]
  140. (hist) ‎Bobcounter ‎[167 bytes]
  141. (hist) ‎Max actors killed ‎[167 bytes]
  142. (hist) ‎STICKYBOMB LIFETIME ‎[167 bytes]
  143. (hist) ‎NUMSECTORS ‎[167 bytes]
  144. (hist) ‎Marker ‎[168 bytes]
  145. (hist) ‎Default skill ‎[168 bytes]
  146. (hist) ‎Spriteshadow ‎[169 bytes]
  147. (hist) ‎GRENADE LIFETIME ‎[169 bytes]
  148. (hist) ‎Sbs ‎[169 bytes]
  149. (hist) ‎Reccnt ‎[169 bytes]
  150. (hist) ‎Tip ‎[170 bytes]
  151. (hist) ‎Nofloorpalrange (DEF) ‎[170 bytes]
  152. (hist) ‎Detail ‎[171 bytes]
  153. (hist) ‎Drawweapon ‎[171 bytes]
  154. (hist) ‎Bgstretch ‎[171 bytes]
  155. (hist) ‎Overhead on ‎[172 bytes]
  156. (hist) ‎Current menu ‎[172 bytes]
  157. (hist) ‎Loadgrp (DEF) ‎[172 bytes]
  158. (hist) ‎Resetactioncount ‎[173 bytes]
  159. (hist) ‎Zoom ‎[173 bytes]
  160. (hist) ‎Playerai ‎[173 bytes]
  161. (hist) ‎Sectorofwall ‎[173 bytes]
  162. (hist) ‎Cstat (sprite) ‎[173 bytes]
  163. (hist) ‎WEAPONx SHOTSPERBURST ‎[174 bytes]
  164. (hist) ‎Crosshairscale ‎[174 bytes]
  165. (hist) ‎Resizearray ‎[174 bytes]
  166. (hist) ‎Ifactorsound ‎[174 bytes]
  167. (hist) ‎Gettexturefloor ‎[175 bytes]
  168. (hist) ‎Curr weapon ‎[175 bytes]
  169. (hist) ‎Keyboard setup ‎[175 bytes]
  170. (hist) ‎Max player health ‎[175 bytes]
  171. (hist) ‎Clearmapstate ‎[175 bytes]
  172. (hist) ‎Framerate ‎[176 bytes]
  173. (hist) ‎Nextwall ‎[177 bytes]
  174. (hist) ‎RESPAWN INVENTORY ‎[178 bytes]
  175. (hist) ‎Include (DEF) ‎[178 bytes]
  176. (hist) ‎Undefpalookuprange (DEF) ‎[178 bytes]
  177. (hist) ‎EXPLOSION2 ‎[179 bytes]
  178. (hist) ‎Gettextureceiling ‎[179 bytes]
  179. (hist) ‎WEAPONx SPAWN ‎[181 bytes]
  180. (hist) ‎Operaterespawns ‎[181 bytes]
  181. (hist) ‎Numsprites ‎[182 bytes]
  182. (hist) ‎Ifmultiplayer ‎[183 bytes]
  183. (hist) ‎Respawnhitag ‎[183 bytes]
  184. (hist) ‎Qstrncat ‎[183 bytes]
  185. (hist) ‎Undefbasepaletterange (DEF) ‎[183 bytes]
  186. (hist) ‎Weapon xoffset ‎[184 bytes]
  187. (hist) ‎Getplayerangle ‎[184 bytes]
  188. (hist) ‎Lockout ‎[184 bytes]
  189. (hist) ‎Smaxammo ‎[184 bytes]
  190. (hist) ‎WEAPONx SOUND2TIME ‎[184 bytes]
  191. (hist) ‎Ifmove ‎[185 bytes]
  192. (hist) ‎Tipincs ‎[185 bytes]
  193. (hist) ‎Viewbob ‎[185 bytes]
  194. (hist) ‎Setactorangle ‎[186 bytes]
  195. (hist) ‎Stopallsounds ‎[186 bytes]
  196. (hist) ‎VOLUME ‎[186 bytes]
  197. (hist) ‎Operatemasterswitches ‎[186 bytes]
  198. (hist) ‎Getactorangle ‎[186 bytes]
  199. (hist) ‎Getarraysize ‎[186 bytes]
  200. (hist) ‎Clamp ‎[187 bytes]
  201. (hist) ‎Undefblendtablerange (DEF) ‎[187 bytes]
  202. (hist) ‎I ‎[188 bytes]
  203. (hist) ‎Wantweaponfire ‎[188 bytes]
  204. (hist) ‎Access spritenum ‎[188 bytes]
  205. (hist) ‎Include ‎[189 bytes]
  206. (hist) ‎Animspeed ‎[189 bytes]
  207. (hist) ‎Gun pos ‎[190 bytes]
  208. (hist) ‎Spgethitag ‎[190 bytes]
  209. (hist) ‎Spgetlotag ‎[190 bytes]
  210. (hist) ‎Spritecol ‎[190 bytes]
  211. (hist) ‎Actors killed ‎[191 bytes]
  212. (hist) ‎Animtype ‎[191 bytes]
  213. (hist) ‎Reloading ‎[194 bytes]
  214. (hist) ‎Changespritesect ‎[195 bytes]
  215. (hist) ‎Nextsector ‎[195 bytes]
  216. (hist) ‎Firstaid amount ‎[196 bytes]
  217. (hist) ‎Runspeed ‎[196 bytes]
  218. (hist) ‎Htlastvx ‎[196 bytes]
  219. (hist) ‎Htlastvy ‎[196 bytes]
  220. (hist) ‎Levelstats ‎[198 bytes]
  221. (hist) ‎Members of the tiledata structure ‎[198 bytes]
  222. (hist) ‎Screenpal ‎[198 bytes]
  223. (hist) ‎Htpicnum ‎[200 bytes]
  224. (hist) ‎Checkavailweapon ‎[200 bytes]
  225. (hist) ‎Deaths ‎[201 bytes]
  226. (hist) ‎Music level ‎[201 bytes]
  227. (hist) ‎Binary switch ‎[202 bytes]
  228. (hist) ‎Music episode ‎[202 bytes]
  229. (hist) ‎Money ‎[203 bytes]
  230. (hist) ‎Customexitsound ‎[204 bytes]
  231. (hist) ‎Checkavailinven ‎[204 bytes]
  232. (hist) ‎JonoF ‎[204 bytes]
  233. (hist) ‎Screensound ‎[204 bytes]
  234. (hist) ‎Holoduke on ‎[206 bytes]
  235. (hist) ‎Refresh inventory ‎[206 bytes]
  236. (hist) ‎Team ‎[206 bytes]
  237. (hist) ‎Name ‎[207 bytes]
  238. (hist) ‎Ceilingstat ‎[207 bytes]
  239. (hist) ‎Floorstat ‎[207 bytes]
  240. (hist) ‎Getcurraddress ‎[207 bytes]
  241. (hist) ‎Dndebug ‎[207 bytes]
  242. (hist) ‎Sound ‎[208 bytes]
  243. (hist) ‎Cstat ‎[208 bytes]
  244. (hist) ‎Holster weapon ‎[208 bytes]
  245. (hist) ‎Last overhead ‎[208 bytes]
  246. (hist) ‎Loogiex ‎[208 bytes]
  247. (hist) ‎Loogiey ‎[208 bytes]
  248. (hist) ‎Runkey mode ‎[208 bytes]
  249. (hist) ‎Strength ‎[211 bytes]
  250. (hist) ‎Debris ‎[212 bytes]

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