Spritenopal: Difference between revisions

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Description of this command.
 
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spritenopal <tilenum>  
spritenopal <tilenum>  


Causes sprite <tilenum> to keep its initial [[palette|spritepal]] ignoring palette of the sector it is in.
Causes sprite <tilenum> to keep its initial [[palette|spritepal]] ignoring the palette of the sector it is in.
 
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]

Revision as of 02:35, 21 April 2008

spritenopal <tilenum>

Causes sprite <tilenum> to keep its initial spritepal ignoring the palette of the sector it is in.