Statnum

From EDukeWiki
Revision as of 14:20, 21 April 2008 by Hunter byte (talk | contribs)
Jump to navigation Jump to search

Statnums are used by the game internally to see whether something is an actor, player, projectile, etc...

Some statnums also have certain properties attached to them. For example, actors with a statnum of 5 (moveweapons) cannot be killed with the killit primitive. In order for them to be killed their statnum has to be changed with changespritestat.