Suggestions for the future: Difference between revisions

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* Cutscene support - http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__152896
* Cutscene support - http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__152896
* Access to engine-side tables (e.g. base palette, translucency) - http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__152969
* Access to engine-side tables (e.g. base palette, translucency) - http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__152969
* expose draw-to-tile functionality
* Creating a palette / lookup table after an image file, similar to tilefromtexture
* Creating a palette / lookup table after an image file, similar to tilefromtexture
* A starttrack-style command that can stop a track, or play the title screen or briefing tracks.
* A starttrack-style command that can stop a track, or play the title screen or briefing tracks.

Revision as of 06:13, 4 April 2013

This page is intended to provide a list of EDuke32 (not Mapster32) suggestions of features that are moderately or highly complex and thus are not expected to be implemented immediately. Feel free to edit this list, but keep the following format: A leading line with a short description, and a link to a post at the Duke4.net forums.

Scripting

Rendering

Other