Talk:Defineprojectile

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This entire page needs to be overhauled. Any takers? Usurper? :)

define WORKSLIKEIMPACTDAMAGE 32768

Add on next version.

--Usurper 18:27, 17 Mar 2005 (CST)

65536

If you set to 65538 (2 + 65536) it will works like a normal RPG but the ifwasweapon returns as <myprojectilename>, not return ifwasweapon as RADIUSEXPLOSION like every projectile set as only 2...