Talk:Getplayer: Difference between revisions

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Does "myconnectindex" really get the member more "accurately"?  I thought myconnectindex was a way of differentiating players in multiplayer based on the order in which they joined the game, and therefore had some sort of advantage when coding for MP.  I think this needs some clarification.
Does "myconnectindex" really get the member more "accurately"?  I thought myconnectindex was a way of differentiating players in multiplayer based on the order in which they joined the game, and therefore had some sort of advantage when coding for MP.  I think this needs some clarification.
<b>MB</b>


I addressed this in [[Player Member Functions]], I also edited those two command definitions to point to the that section, which is really what people should refer to when thinking about doing anything with member functions.
I addressed this in [[Player Member Functions]], I also edited those two command definitions to point to the that section, which is really what people should refer to when thinking about doing anything with member functions.

Latest revision as of 10:29, 25 December 2004

Does "myconnectindex" really get the member more "accurately"? I thought myconnectindex was a way of differentiating players in multiplayer based on the order in which they joined the game, and therefore had some sort of advantage when coding for MP. I think this needs some clarification.


MB

I addressed this in Player Member Functions, I also edited those two command definitions to point to the that section, which is really what people should refer to when thinking about doing anything with member functions.