Template:Build Intro: Difference between revisions

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<div style="width: 99.8%;"><div style="text-align: center;">'''[[Build]]/[[Mapster32]] Map Editing'''</div> <div style="font-size: 95%; text-align: center;">
<div style="text-align:center;"><h3 style="font-size: 100%;">'''[[Build]]/[[Mapster32]] Map Editing'''</h3></div>
[[Level editing|Level Editing]] &middot; [[True Room Over Room Mapping Guide]] &middot; [[Build/Mapster32 Keyboard Commands]]<br>
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[[Special Tile Reference Guide|Special Tile Listing]] &middot; [[Sector Effector Reference Guide|Sector Effector Tag Listing]] &middot; [[Sector Tag Reference Guide|Sector Tag Listing]]<br>
[[Main Page]] &middot;
[[Utilities Reference Guide]] &middot; [[Mapster32 Scripting]] &middot; [[Mapster32 Map Checking]]
[[Special Sprite Reference Guide]] &middot;  
</div> </div>
[[Sector Effector Reference Guide]] &middot;
<noinclude>
[[Sector Tag Reference Guide]] &middot;
[[Category:Level editing documentation]]
[[Build/Mapster32 Keyboard Commands]] &middot;
</noinclude>
[[Utilities Reference]]
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==Author==
This section is based on The Map Editing FAQ for Duke Nukem 3D v. 2.1 by Jonah Bishop, &copy;2000.
 
<strong>NOTE: The majority of the information presented here was written over five years ago.  Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.</strong>
 
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Latest revision as of 11:17, 25 June 2019