WEAPONx INITIALSOUND: Difference between revisions

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New page: Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FI...
 
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Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FIRESOUND]])
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FIRESOUND]])
[[Category:Pre-defined gamevars]]

Latest revision as of 02:24, 21 April 2008

Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by WEAPONx_FIRESOUND)