Endofgame: Difference between revisions
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endofgame <number> | '''endofgame''' <number><br> | ||
'''endoflevel''' <number> | |||
Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52. | Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52. | ||
'''endoflevel''' was originally renamed to '''endofgame''' after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Game manipulation]] | [[Category:Game manipulation]] |
Latest revision as of 02:55, 3 June 2013
endofgame <number>
endoflevel <number>
Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.
endoflevel was originally renamed to endofgame after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.