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- 11:31, 23 October 2008 diff hist +56 Console commands Sync(fixes)
- 11:17, 23 October 2008 diff hist +455 Console commands Sync
- 08:22, 23 October 2008 diff hist +127 Full command list Updated according to the latest available snapshot. Thouse commands were actually added more than a month ago.
- 12:01, 17 September 2008 diff hist +7 Members of the sprite, hittype, and spriteext structures
- 12:00, 17 September 2008 diff hist +6 Members of the sector structure
- 11:59, 17 September 2008 diff hist −1 Floorslope
- 11:59, 17 September 2008 diff hist +24 N Floorheinum Floorheinum moved to Floorslope current
- 11:59, 17 September 2008 diff hist 0 m Floorslope Floorheinum moved to Floorslope
- 11:58, 17 September 2008 diff hist −1 Ceilingslope
- 11:58, 17 September 2008 diff hist +26 N Ceilingheinum Ceilingheinum moved to Ceilingslope current
- 11:58, 17 September 2008 diff hist 0 m Ceilingslope Ceilingheinum moved to Ceilingslope
- 10:43, 7 September 2008 diff hist +73 m Headspritesect Fix
- 10:42, 7 September 2008 diff hist +226 N Prevspritesect New page: '''nextspritesect <PrevSpriteID> <CurrentSpriteID>''' Finds the previous sprite that in the same sprite. See headspritesect for more information. [[Category:EDuke32 specific comma...
- 10:41, 7 September 2008 diff hist +222 N Nextspritesect New page: '''nextspritesect <NextSpriteID> <CurrentSpriteID>''' Finds the next sprite that in the same sprite. See headspritesect for more information. [[Category:EDuke32 specific commands]...
- 10:31, 7 September 2008 diff hist +444 N Headspritesect New page: '''headspritesect <spriteID> <sectID>''' Returns the ID of first sprite in the sector. The purpose of this command to scan through all sprites in the specified sector. The [[nextspritesta...
- 11:18, 31 August 2008 diff hist +18 Constantly updated gamevars
- 11:07, 31 August 2008 diff hist +120 Pre-defined gamevars
- 10:37, 31 August 2008 diff hist +20 m Xvel I haven't checked this statement
- 10:21, 31 August 2008 diff hist +23 m Setgamepalette
- 10:17, 31 August 2008 diff hist +115 m Talk:WEAPON current
- 10:04, 31 August 2008 diff hist +13 m NUMSECTORS Category current
- 10:03, 31 August 2008 diff hist +13 m NUMWALLS Category
- 09:22, 31 August 2008 diff hist +1,369 N Unsynchronized events New page: == Staying in sync in multiplayer game == '''Unsynchronized events''' are not synchronized in multiplayer game as they are usually triggered only a local computer so the CON code doesn't ...
- 09:21, 31 August 2008 diff hist +125 Event list Marked unsynchronized event
- 07:07, 22 August 2008 diff hist +153 Category:Gamevar manipulation Updated according to the latest available snapshot
- 06:35, 22 August 2008 diff hist +54 Members of the userdef structure Updated according to the latest available snapshot
- 06:24, 22 August 2008 diff hist +13 Members of the sprite, hittype, and spriteext structures Updated according to the latest available snapshot
- 06:19, 22 August 2008 diff hist +589 Console commands Updated according to the latest available snapshot
- 05:26, 22 August 2008 diff hist −64 m Console commands sorted
- 04:54, 22 August 2008 diff hist +1,209 Console commands Updated according to the latest available snapshot. I'm going to sort the commands and do the rest commands.
- 03:48, 22 August 2008 diff hist +26 Event list Updated according to the latest available snapshot
- 03:44, 22 August 2008 diff hist 0 m Full command list columns
- 03:42, 22 August 2008 diff hist +213 Full command list Updated according to the latest available snapshot
- 01:47, 15 August 2008 diff hist +45 m Httempang
- 01:46, 15 August 2008 diff hist +45 m Htdispicnum current
- 01:46, 15 August 2008 diff hist +45 m Htmovflag
- 01:45, 15 August 2008 diff hist +43 m Htlastvy current
- 01:45, 15 August 2008 diff hist +43 m Htlastvx current
- 01:40, 15 August 2008 diff hist +663 N Talk:Htg t New page: ==The page status== At this point indexes from 5 to 9 are covered completely in this list. They still need some testing ingame. The indexes form 0 to 4 appears to be intensively used for s... current
- 01:36, 15 August 2008 diff hist +1,298 N Htg t New page: The '''htg_t''' is an array with 10 elements(from 0 to 9) assigned to an actor/a sector effector. There is no defined purpose for these elements(multipurpose elements) as their interpretat...
- 03:37, 11 August 2008 diff hist +1,190 DEF Language Update the page according to the latest available snapshot. Notes: palmap and sound/music related stuff aren't documented yet. The upcoming snapshot will add only the animtilerange command.
- 01:41, 11 August 2008 diff hist +3 m Setuserdef Category
- 01:40, 11 August 2008 diff hist +4 m Getuserdef Category
- 13:43, 9 August 2008 diff hist −323 m Build/Mapster32 Keyboard Commands A few corrections
- 13:33, 9 August 2008 diff hist +597 N Talk:EVENT DISPLAYBONUSSCREEN New page: The purpose of the EVENT_DISPLAY family is to draw some sprites over the screen at a specific situation. For some events it's possible to prevent drawing hardcoded stuff, like hiding the ... current
- 01:42, 7 August 2008 diff hist +782 WEAPONx FLAGS Added names so they match with names of the predefined gamavar table
- 09:44, 3 August 2008 diff hist −21 Members of the player structure
- 08:56, 3 August 2008 diff hist +2 Members of the player structure Some corrections. Note: scream_voice isn't a new member.
- 08:46, 3 August 2008 diff hist −13 Select dir current
- 15:24, 31 July 2008 diff hist +62 Jump