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==Sector Activated Sounds==
==Sector Activated Sounds==
''Map Name: [[Media:Tutorial.map|TUTORIAL.MAP]] (ROOM 6-F)''
This sound technique allows you to trigger a sound when Duke walks into a certain sector.  An example of this would be from Episode 1, Level 3 where Duke enters the revolving room and hears : "Too late Nukem.  We're in control now!".
To make a sector activated sound, simply give the sector you want to be the "trigger" sector, a lotag of 10+++.  +++ is the sound number that will be played.  The sound number for Duke saying "Damn!" is 214, so the sector would have a lotag of 10214 if you wanted to play this sound.  Note that these types of sounds only play once.


==Making Phones Ring==
==Making Phones Ring==


==The Sound Effects Listing==
==The Sound Effects Listing==

Revision as of 15:46, 11 March 2012

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