Category:Editing Music and Sound Effects: Difference between revisions
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==Sector Activated Sounds== | ==Sector Activated Sounds== | ||
''Map Name: [[Media:Tutorial.map|TUTORIAL.MAP]] (ROOM 6-F)'' | |||
This sound technique allows you to trigger a sound when Duke walks into a certain sector. An example of this would be from Episode 1, Level 3 where Duke enters the revolving room and hears : "Too late Nukem. We're in control now!". | |||
To make a sector activated sound, simply give the sector you want to be the "trigger" sector, a lotag of 10+++. +++ is the sound number that will be played. The sound number for Duke saying "Damn!" is 214, so the sector would have a lotag of 10214 if you wanted to play this sound. Note that these types of sounds only play once. | |||
==Making Phones Ring== | ==Making Phones Ring== | ||
==The Sound Effects Listing== | ==The Sound Effects Listing== | ||
Revision as of 15:46, 11 March 2012
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