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For [[sprite|sprites]], '''extra''' is the actor-in-question's health value. The '''extra''' member of the [[hittype]] struct controls how much damage will be processed for a sprite during the next tic of the game. | For [[sprite|sprites]], '''extra''' is the actor-in-question's health value. The '''extra''' member of the [[hittype]] struct controls how much damage will be processed for a sprite during the next tic of the game. | ||
[[Category:Sector structure members]] | |||
[[Category:Sprite structure members]] | |||
[[Category:Wall structure members]] |