Ifbulletnear: Difference between revisions
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m Reverted edits by Ilovefoxes (Talk); changed back to last version by TX |
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[[If condition]] returning 'true' if a projectile | [[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:If conditions]] | [[Category:If conditions]] |
Revision as of 18:46, 20 January 2008
If condition returning 'true' if a projectile (Such as, RPG) is near the actor.