Console commands: Difference between revisions
Hunter byte (talk | contribs)  Updated according to the latest available snapshot  | 
				Hunter byte (talk | contribs)  Sync  | 
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| Line 19: | Line 19: | ||
|cl_idplayers  | |cl_idplayers  | ||
|enable/disable name display when aiming at opponents  | |enable/disable name display when aiming at opponents  | ||
|-  | |-  | ||
|cl_obituaries  | |cl_obituaries  | ||
| Line 49: | Line 43: | ||
|hud_flashing  | |hud_flashing  | ||
|enable/disable althud flashing  | |enable/disable althud flashing  | ||
|-  | |||
|hud_messagetime  | |||
|length of time to display multiplayer chat messages  | |||
|-  | |-  | ||
|hud_numberpal  | |hud_numberpal  | ||
| Line 59: | Line 56: | ||
|enable/disable althud shadows  | |enable/disable althud shadows  | ||
|-  | |-  | ||
|  | |hud_showmapname  | ||
|enable/disable   | |enable/disable map name display on load  | ||
|-  | |||
|hud_stats  | |||
|enable/disable level statistics display  | |||
|-  | |||
|hud_textscale  | |||
|sets multiplayer chat message size  | |||
|-  | |-  | ||
|in_mousebias  | |in_mousebias  | ||
|emulates the original mouse code's weighting of input<br/> towards whichever axis is moving the most at any given time  | |emulates the original mouse code's weighting of input<br/> towards whichever axis is moving the most at any given time  | ||
|-  | |-  | ||
|  | |in_mousedeadzone  | ||
|amount of mouse movement to filter out  | |amount of mouse movement to filter out  | ||
|-  | |-  | ||
|  | |in_mousesmoothinput  | ||
|enable/disable input smoothing  | |enable/disable mouse input smoothing  | ||
|-  | |-  | ||
|r_anamorphic  | |r_anamorphic  | ||
|enable/disable widescreen mode  | |enable/disable widescreen mode  | ||
|-  | |||
|osdhightile  | |||
|enable/disable hires art replacements for console text  | |||
|-  | |-  | ||
|r_drawweapon  | |r_drawweapon  | ||
| Line 82: | Line 88: | ||
|r_projectionhack  | |r_projectionhack  | ||
|enable/disable projection hack  | |enable/disable projection hack  | ||
|-  | |||
|r_shadows  | |||
|enable/disable sprite and model shadows  | |||
|-  | |-  | ||
|r_showfps  | |r_showfps  | ||
| Line 126: | Line 135: | ||
|editorgridextent  | |editorgridextent  | ||
|sets the size of the 2D mode editing grid  | |sets the size of the 2D mode editing grid  | ||
|-  | |-  | ||
|fileinfo <file>  | |fileinfo <file>  | ||
| Line 156: | Line 162: | ||
|quit  | |quit  | ||
|exits the game immediately  | |exits the game immediately  | ||
|-  | |||
|testplay_addparam <string>  | |||
|sets additional parameters for test playing  | |||
|-  | |-  | ||
|sensitivity <value>  | |sensitivity <value>  | ||
|changes the mouse sensitivity  | |changes the mouse sensitivity  | ||
|-  | |||
|showheightindicators <0|1|2>  | |||
|toggles height indicators in 2D mode  | |||
|-  | |-  | ||
! colspan="2"|baselayer.c  | ! colspan="2"|baselayer.c  | ||
| Line 190: | Line 201: | ||
|-  | |-  | ||
|restartvid  | |restartvid  | ||
|  | |reinitialize the video mode  | ||
|-  | |-  | ||
|vidmode <xdim> <ydim> <bpp> <fullscreen>  | |vidmode <xdim> <ydim> <bpp> <fullscreen>  | ||
| Line 251: | Line 262: | ||
! colspan="2"|osdcmds.c  | ! colspan="2"|osdcmds.c  | ||
|-  | |-  | ||
|addlogvar  | |addlogvar <gamevar>  | ||
|prints the value of a gamevar  | |prints the value of a gamevar  | ||
|-  | |-  | ||
| Line 259: | Line 270: | ||
|bind  | |bind  | ||
|executes a command script when <key> gets pressed.<br> Type "bind showkeys" for a list of keys  | |executes a command script when <key> gets pressed.<br> Type "bind showkeys" for a list of keys  | ||
|-  | |||
|changelevel <level>  | |||
|warps to the given level  | |||
|-  | |-  | ||
|changelevel <volume> <level>  | |changelevel <volume> <level>  | ||
| Line 289: | Line 303: | ||
|hud_scale  | |hud_scale  | ||
|changes the hud scale  | |changes the hud scale  | ||
|-  | |||
|hud_weaponscale  | |||
|changes the weapon scale  | |||
|-  | |-  | ||
|in_joystick  | |in_joystick  | ||
| Line 319: | Line 336: | ||
|r_ambientlight  | |r_ambientlight  | ||
|sets the global map light level  | |sets the global map light level  | ||
|-  | |||
|r_maxfps  | |||
|sets a framerate cap  | |||
|-  | |-  | ||
|rate  | |rate  | ||
| Line 324: | Line 344: | ||
|-  | |-  | ||
|restartsound  | |restartsound  | ||
|  | |reinitializes the sound system  | ||
|-  | |-  | ||
|restartvid  | |restartvid  | ||
|  | |reinitializes the video mode  | ||
|-  | |-  | ||
|screenshot  | |screenshot  | ||
| Line 347: | Line 367: | ||
|spawns a sprite with the given properties  | |spawns a sprite with the given properties  | ||
|-  | |-  | ||
|unbind  | |unbind <key>  | ||
|unbinds a key  | |unbinds a key  | ||
|-  | |-  | ||
| Line 353: | Line 373: | ||
|unbinds all keys  | |unbinds all keys  | ||
|-  | |-  | ||
|vid_brightness  | |vid_brightness <gamma>  | ||
|adjusts gamma ramp  | |adjusts gamma ramp  | ||
|-  | |-  | ||
|vid_contrast  | |vid_contrast <gamma>  | ||
|adjusts gamma ramp  | |adjusts gamma ramp  | ||
|-  | |-  | ||
|vid_gamma  | |vid_gamma <gamma>  | ||
|adjusts gamma ramp  | |adjusts gamma ramp  | ||
|-  | |-  | ||
Revision as of 11:17, 23 October 2008
| Variables | |
|---|---|
| cl_angleinterpolation | enable/disable angle interpolation | 
| cl_autoaim | enable/disable weapon autoaim | 
| cl_automsg | enable/disable automatically sending messages to all players | 
| cl_autovote | enable/disable automatic voting | 
| cl_democams | enable/disable demo playback cameras | 
| cl_idplayers | enable/disable name display when aiming at opponents | 
| cl_obituaries | enable/disable multiplayer death messages | 
| cl_showcoords | show your position in the game world | 
| cl_viewbob | enable/disable player head bobbing | 
| cl_weaponsway | enable/disable player weapon swaying | 
| cl_weaponswitch | enable/disable auto weapon switching | 
| crosshair | enable/disable crosshair | 
| hud_althud | enable/disable alternate mini-hud | 
| hud_flashing | enable/disable althud flashing | 
| hud_messagetime | length of time to display multiplayer chat messages | 
| hud_numberpal | pal for alt hud numbers | 
| hud_numbertile | first tile in alt hud number set | 
| hud_shadows | enable/disable althud shadows | 
| hud_showmapname | enable/disable map name display on load | 
| hud_stats | enable/disable level statistics display | 
| hud_textscale | sets multiplayer chat message size | 
| in_mousebias | emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time  | 
| in_mousedeadzone | amount of mouse movement to filter out | 
| in_mousesmoothinput | enable/disable mouse input smoothing | 
| r_anamorphic | enable/disable widescreen mode | 
| osdhightile | enable/disable hires art replacements for console text | 
| r_drawweapon | enable/disable weapon drawing | 
| r_precache | enable/disable the pre-level caching routine | 
| r_projectionhack | enable/disable projection hack | 
| r_shadows | enable/disable sprite and model shadows | 
| r_showfps | show the frame rate counter | 
| snd_ambience | enables/disables ambient sounds | 
| snd_duketalk | enables/disables Duke's speech | 
| snd_fxvolume | volume of sound effects | 
| snd_mixrate | sound mixing rate | 
| snd_musvolume | volume of midi music | 
| snd_numbits | sound bits | 
| snd_numchannels | the number of sound channels | 
| snd_numvoices | the number of concurrent sounds | 
| snd_reversestereo | reverses the stereo channels | 
| astub.c | |
| addpath <path> | adds path to game filesystem | 
| echo [text] | echoes text to the console | 
| editorgridextent | sets the size of the 2D mode editing grid | 
| fileinfo <file> | gets a file's information | 
| gamma <value> | changes brightness | 
| initgroupfile <path> | adds a grp file into the game filesystem | 
| noclip | toggles clipping mode | 
| pk_quickmapcycling | allows cycling of maps with (Shift-)Ctrl-X | 
| pk_turnaccel | sets turning acceleration | 
| pk_turndecel | sets turning deceleration | 
| pk_uedaccel | sets UnrealEd movement speed factor (0-5, exponentially) | 
| quit | exits the game immediately | 
| testplay_addparam <string> | sets additional parameters for test playing | 
| sensitivity <value> | changes the mouse sensitivity | 
| 1|2> | toggles height indicators in 2D mode | 
| baselayer.c | |
| glinfo | shows OpenGL information about the current OpenGL mode | 
| hicsetpalettetint | sets palette tinting values | 
| r_novoxmips | turn off/on the use of mipmaps when rendering 8-bit voxels | 
| r_scrcaptureformat | sets the output format for screenshots (TGA or PCX) | 
| r_voxels | enable/disable automatic sprite->voxel rendering | 
| setrendermode <number> | sets the engine's rendering mode.
 Mode numbers are:  | 
| build.c | |
| restartvid | reinitialize the video mode | 
| vidmode <xdim> <ydim> <bpp> <fullscreen> | immediately change the video mode | 
| osd.c | |
| alias | creates an alias for calling multiple commands | 
| clear | clears the console text buffer | 
| exec <scriptfile> | executes a script | 
| help | displays help for the specified cvar or command | 
| history | displays the console command history | 
| listsymbols | lists all the recognized symbols | 
| logcutoff | sets the maximal line count of the log file | 
| osdeditpal | sets the palette of the OSD input text | 
| osdeditshade | sets the shade of the OSD input text | 
| osdpromptpal | sets the palette of the OSD prompt | 
| osdpromptshade | sets the shade of the OSD prompt | 
| osdrows | sets the number of visible lines of the OSD | 
| osdtextmode | set OSD text mode (0:graphical, 1:fast) | 
| osdtextpal | sets the palette of the OSD text | 
| osdtextshade | sets the shade of the OSD text | 
| unalias | removes an alias created with "alias" | 
| osdcmds.c | |
| addlogvar <gamevar> | prints the value of a gamevar | 
| addpath <path> | adds path to game filesystem | 
| bind | executes a command script when <key> gets pressed. Type "bind showkeys" for a list of keys  | 
| changelevel <level> | warps to the given level | 
| changelevel <volume> <level> | warps to the given level | 
| cmenu <#> | jumps to menu | 
| crosshaircolor | changes crosshair color | 
| crosshairscale | changes the crosshair scale | 
| echo [text] | echoes text to the console | 
| exit | exits the game immediately | 
| fileinfo <file> | gets a file's information | 
| give <item> | gives requested item. Item can be all, health, weapons, ammo, armor, keys or inventory. | 
| god | toggles god mode | 
| hud_scale | changes the hud scale | 
| hud_weaponscale | changes the weapon scale | 
| in_joystick | enables input from the joystick if it is present | 
| in_mouse | enables input from the mouse if it is present | 
| initgroupfile <path> | adds a grp file into the game filesystem | 
| map <mapfile> | loads the given user map | 
| name | change your multiplayer nickname | 
| noclip | toggles clipping mode | 
| quickload | performs a quick load | 
| quicksave | performs a quick save | 
| quit | exits the game immediately | 
| r_ambientlight | sets the global map light level | 
| r_maxfps | sets a framerate cap | 
| rate | sets the multiplayer packet send rate, in packets/sec | 
| restartsound | reinitializes the sound system | 
| restartvid | reinitializes the video mode | 
| screenshot | takes a screenshot | 
| sensitivity <value> | changes the mouse sensitivity | 
| setactorvar <actor#> <gamevar> <value> | sets the value of <actor#>'s <gamevar> to <value> | 
| setvar <gamevar> <value> | sets the value of a gamevar | 
| setvarvar <gamevar1> <gamevar2> | sets the value of <gamevar1> to <gamevar2> | 
| spawn <picnum> [palnum] [cstat] [ang] [x y z] | spawns a sprite with the given properties | 
| unbind <key> | unbinds a key | 
| unbindall | unbinds all keys | 
| vid_brightness <gamma> | adjusts gamma ramp | 
| vid_contrast <gamma> | adjusts gamma ramp | 
| vid_gamma <gamma> | adjusts gamma ramp | 
| vidmode <xdim> <ydim> <bpp> <fullscreen> | immediately change the video mode. | 
| polymost.c | |
| r_animsmoothing | enable/disable model animation smoothing | 
| r_curpeel | allows to display one depth layer at a time (for development purposes) | 
| r_depthpeeling | enable/disable order-independant transparency | 
| r_detailmapping | enable/disable detail mapping | 
| r_downsize | controls downsizing factor for hires textures | 
| r_fullbrights | enable/disable fullbright textures | 
| r_glowmapping | enable/disable glow mapping | 
| r_hightile | enable/disable hightile texture rendering in >8-bit mode | 
| r_modelocclusionchecking | enable/disable hack to cull "obstructed" models | 
| r_models | enable/disable model rendering in >8-bit mode | 
| r_multisample | sets the number of samples used for antialiasing (0 = off) | 
| r_nvmultisamplehint | enable/disable Nvidia multisampling hinting | 
| r_parallaxskyclamping | enable/disable parallaxed floor/ceiling sky texture clamping | 
| r_parallaxskypanning | enable/disable parallaxed floor/ceiling panning when drawing a parallaxed sky | 
| r_peelscount | sets the number of depth layers for depth peeling | 
| r_polygonmode | debugging feature | 
| r_redbluemode | enable/disable experimental OpenGL red-blue glasses mode | 
| r_shadescale | multiplier for lighting | 
| r_swapinterval | sets the GL swap interval (VSync) | 
| r_texcache | enable/disable OpenGL compressed texture cache | 
| r_texcachecompression | enable/disable compression of files in the OpenGL compressed texture cache | 
| r_texcompr | enable/disable OpenGL texture compression | 
| r_textureanisotropy | changes the OpenGL texture anisotropy setting | 
| r_texturemaxsize | changes the maximum OpenGL texture size limit | 
| r_texturemiplevel | changes the highest OpenGL mipmap level used | 
| r_texturemode | changes the texture filtering settings | 
| r_vbocount | sets the number of Vertex Buffer Objects to use when drawing models | 
| r_vbos | enable/disable using Vertex Buffer Objects when drawing models | 
| r_vertexarrays | enable/disable using vertex arrays when drawing models | 
| winlayer.c | |
| maxrefreshfreq | maximum display frequency to set for OpenGL Polymost modes (0=no maximum) | 
| r_windowpositioning | enable/disable window position memory |