Duke Theft Auto: Difference between revisions
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[http://amc.planetduke.gamespy.com/smf/index.php?topic=7793.0 AMC: Duke Theft Auto Thread] | [http://amc.planetduke.gamespy.com/smf/index.php?topic=7793.0 AMC: Duke Theft Auto Thread] | ||
Revision as of 03:32, 12 December 2008
3D Realms: Duke Theft Auto Thread
Duke Nukem Repository: Duke Theft Auto Thread
GTA Gaming: Duke Theft Auto Thread
GTA Place: Duke Theft Auto Thread
FAQ:
Q. Is this mod finished and downloadable yet?
A. No it is not, but there is a Alpha that is available for download from here. Duke Theft Auto Alpha
But I don't give any support for this version and it is only to give people an idea if the mod can run on there computer.
Q. When will the mod be completed?
A. Do I even have to say? "When it's done"
Q. Will the weapon from GTA [insert GTA title here other than GTA I] be in this mod?
A. No. The only weapon that has been used that isn't in GTA I is the shotgun from GTA II.
Q. NYPD, LAPD, SFPD. Don't Fuck With Me!
A. Yes all the original GTA I classic songs are there. Including that favorite of everybody's.
Q. Will the helicopter and the boat be in the mod, even though the helicopter was in GTA I but not used?
A. I may include the helicopter but as a police enemy. Not flyable because if the player is able to view the whole city your FPS will bite you where it hurts. I am not sure about the boat at this stage.
Q. Are the maps identical to the original GTA I maps?
A. In the way of layout, No.
Q. Are there any missions? If so are they the GTA I ones?
A. Yes there are, but they are not identical to the GTA I ones.
Credits:
The Commander - Leader, Code, Art, Sound, Models, Mapping
XTHX2 - Code
Dr. Kylstien - Code (Cars sloping correctly)
Special Thanks:
TX - For Eduke32, wouldn't have got this far with out it.
DeeperThought - For helpful comments.
Geoffrey - For the great Duke Star logo.
William Gee - For the Duke games online when I needed time to get away from my mod.
All the people I poked fun at in the mod. :)