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Build/Mapster32 Keyboard Commands: Difference between revisions

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==  2D Mode: Keys ==
==  2D Mode: Keys ==
'''LSHIFT''' show coords<br>
'''F1''' show help<br>
'''F1''' show help<br>
'''F2''' show sound index<br>
'''F5''' show item count<br>
'''F6''' show actor count when pointed at wall<br>
'''F6''' show Sector Effector help when pointed at sprite<br>
'''F7''' edit sector data<br>
'''F8''' edit wall/sprite data<br>
'''F9''' show the Sector Tags help<br>
'''F9''' show the Sector Tags help<br>
'''F12''' screenshot<br>
'''F12+SHIFT''' inverted screenshot<br>
'''SCROLL LOCK''' set starting position<br>
'''LSHIFT''' show coordinates<br>
'''M''' set extra of sector<br>
'''M''' set extra of sector<br>
'''M+ALT''' set extra of wall/sprite<br>
'''M+ALT''' set extra of wall/sprite<br>
'''/''' Reset panning, repeat and flags to defaults<br>
'''/''' Reset panning, repeat and flags to defaults<br>
'''/+SHIFT''' set xrepeat to yrepeat(makes square)<br>
'''/+SHIFT''' set xrepeat to yrepeat (makes square)<br>


'''KP_4''' scaling sprite horizontally<br>
'''KP_4''' scaling sprite horizontally<br>
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'''F7+ALT''' search sector lotag<br>
'''F7+ALT''' search sector lotag<br>
'''F8+ALT''' on wall: search wall lotag<br>
'''F8+ALT''' on wall: search wall lotag<br>
'''F8+ALT''' on sprite: generic sprite search [20080924]<br>
'''F8+ALT''' on sprite: generic sprite search<br>
'''[''' search backward<br>
'''[''' search backward<br>
''']''' search forward<br>
''']''' search forward<br>
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'''X+ALT''' mirror selected sectors in x<br>
'''X+ALT''' mirror selected sectors in x<br>
'''Y+ALT''' mirror selected sectors in y<br>
'''Y+ALT''' mirror selected sectors in y<br>
'''F12''' screenshot<br>
'''F12+SHIFT''' inverted screenshot<br>


'''B''' toggle blocking<br>
'''B''' toggle blocking<br>
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'''<''' slowly rotate sprite/selected sectors<br>
'''<''' slowly rotate sprite/selected sectors<br>
'''>''' slowly rotate sprite/selected sectors<br>
'''>''' slowly rotate sprite/selected sectors<br>
'''SCROLL LOCK''' set starting position<br>
'''F5''' show item count<br>
'''F6''' show actor count when pointed at wall<br>
'''F6''' show Sector Effector help when pointed at sprite<br>
'''F7''' edit sector data<br>
'''F8''' edit wall/sprite data<br>


'''T''' set sector lotag<br>
'''T''' set sector lotag<br>
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'''TAB''' show sector data<br>
'''TAB''' show sector data<br>
'''TAB+CTRL''' show wall/sprite data<br>
'''TAB+CTRL''' show wall/sprite data<br>
'''TAB+ALT''' show wall/sprite data (Windows may trigger on this shortcut)<br>
'''TAB+SHIFT''' show wall/sprite data<br>


'''LCTRL+RSHIFT''' select all walls of the current sector(point at a wall and holding CTRL, press SHIFT).<br>
'''LCTRL+RSHIFT''' select all walls of the current sector (point at a wall and holding '''LCTRL''', press and release '''RSHIFT''').<br>
'''A''' zoom in<br>
'''A''' zoom in<br>
'''Z''' zoom out<br>
'''Z''' zoom out<br>
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'''L+CTRL''' load map<br>
'''L+CTRL''' load map<br>


'''P(+ALT)+CTRL''' Playtest map from current position (from map start position) [20080924]<br>
'''P+CTRL''' Playtest map from current position<br>
 
'''P+CTRL+ALT''' Playtest map from start position<br>


== Mapster32 keys as tables  ==
== Mapster32 keys as tables  ==

Revision as of 05:17, 27 August 2010