User contributions
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- 04:30, 18 May 2012 (diff | hist) . . (0) . . m Action (minor ortho) (top)
- 03:51, 18 May 2012 (diff | hist) . . (+21) . . Htg t (discourage use of hg_t for actors (IMO it shouldn't have been exposed in the first place)) (top)
- 12:07, 17 May 2012 (diff | hist) . . (-1) . . m Actioncount (ortho) (top)
- 11:57, 16 May 2012 (diff | hist) . . (+3) . . EDuke32 event list (add may-recurse to EVENT_SOUND) (top)
- 12:51, 12 May 2012 (diff | hist) . . (+185) . . Statnum (reserve unassigned statnums)
- 15:42, 10 May 2012 (diff | hist) . . (+58) . . Special case (add killit to the code-*returners*) (top)
- 15:41, 10 May 2012 (diff | hist) . . (+80) . . Killit (add early return semantics) (top)
- 15:39, 10 May 2012 (diff | hist) . . (+24) . . Special case (add and cprrect early return semantics, add resetplayer to the list)
- 15:38, 10 May 2012 (diff | hist) . . (+113) . . Resetplayer (add early return semantics) (top)
- 15:35, 10 May 2012 (diff | hist) . . (+11) . . Addammo (correction of early return semantics) (top)
- 15:34, 10 May 2012 (diff | hist) . . (+1) . . Addweapon (correction of early return semantics) (top)
- 15:32, 10 May 2012 (diff | hist) . . (-14) . . m Return (wording) (top)
- 15:31, 10 May 2012 (diff | hist) . . (+1,107) . . N Return (Add "return" page based on "break" and clarify differences. Might need more exact definitions where control-flow flags are reset and where not.)
- 15:16, 10 May 2012 (diff | hist) . . (+36) . . m Break (wording) (top)
- 15:15, 10 May 2012 (diff | hist) . . (-7) . . m Break (formatting)
- 14:59, 10 May 2012 (diff | hist) . . (+62) . . EDuke32 event list (add "no current player set" markers)
- 14:57, 10 May 2012 (diff | hist) . . (+108) . . Quote (note that "quote" requires current player) (top)
- 14:44, 10 May 2012 (diff | hist) . . (+74) . . EDuke32 event list (add "may recurse" markers to three events (EGS, SPAWN, KILLIT))
- 14:39, 10 May 2012 (diff | hist) . . (+13) . . Special case (add addammo to the potential code-breakers)
- 14:38, 10 May 2012 (diff | hist) . . (+122) . . Addammo (note that addammo may break out of the code (actually all the way to the entry point?))
- 14:29, 10 May 2012 (diff | hist) . . (+207) . . Events (note that events may recurse... I'm not actually 100% sure if it's possible for the concrete events, but reading the cide suggests it's true) (top)
- 14:22, 10 May 2012 (diff | hist) . . (0) . . m Events (minor orthography correction (or is it BE/AE?))
- 14:20, 10 May 2012 (diff | hist) . . (+70) . . Onevent (a little clarification) (top)
- 10:59, 6 May 2012 (diff | hist) . . (-2) . . m M32 script commands (→misc. commands) (top)
- 11:27, 1 May 2012 (diff | hist) . . (+75) . . Setgamepalette (xref to player[].palette) (top)
- 11:19, 22 April 2012 (diff | hist) . . (+197) . . m Talk:Gamevar operators (pointer to a div/mod note.) (top)
- 10:28, 22 April 2012 (diff | hist) . . (+64) . . Jetpack on (see player.c...) (top)
- 10:07, 22 April 2012 (diff | hist) . . (+1) . . m Clipping (reword last edit.) (top)
- 10:07, 22 April 2012 (diff | hist) . . (+65) . . Clipping (Notice about the reversed meaning of this member. It's all too easy for the brain to read what it wants.)
- 10:02, 22 April 2012 (diff | hist) . . (-26) . . Definequote (cyan is hurting my eyes :-o) (top)
- 09:59, 22 April 2012 (diff | hist) . . (+75) . . Special case (add addweapon/addweaponvar)
- 09:55, 22 April 2012 (diff | hist) . . (+9) . . Myx (my* and omy* aren't used anymore, as far as I can see.) (top)
- 09:38, 22 April 2012 (diff | hist) . . (+807) . . Talk:Gamevar operators (discussion of mod/remainder.)
- 09:26, 22 April 2012 (diff | hist) . . (-105) . . Gamevar operators (specify mod behavior with negative arguments, see further discussion on the discussion page.) (top)
- 11:27, 21 April 2012 (diff | hist) . . (+7) . . Mulscale (fix my example.) (top)
- 09:32, 19 April 2012 (diff | hist) . . (+64) . . Totalclock (make slightly more precise.) (top)
- 09:29, 19 April 2012 (diff | hist) . . (+66) . . Gamevar operators (slight re-wording; in bitwise ops examples, state that numbers are base-0.)
- 09:25, 19 April 2012 (diff | hist) . . (+86) . . Gamevar operators (warn dividing negative numbers, since EDuke32 CON currently implements an incorrect optimization (right shifting negative numbers by X isn't the same as dividing them by 2^X))
- 11:08, 18 April 2012 (diff | hist) . . (+43) . . Camerahoriz (link to horiz, which has the exact def.) (top)
- 11:03, 18 April 2012 (diff | hist) . . (+96) . . Gamevar operators (add Wikipedia links to "Bitwise operation")
- 11:00, 18 April 2012 (diff | hist) . . (+161) . . Gamevar operators (add examples for the bitwise operators.)
- 10:54, 18 April 2012 (diff | hist) . . (+285) . . Gamevar operators (add some general info; and to div and mod. Make % sign undefined, see http://en.wikipedia.org/wiki/Modulo_operation C89 vs. C99.)
- 10:43, 18 April 2012 (diff | hist) . . (+1) . . Spriteflags (rearrange wording of how the per-tile value and per-sprite value is XORed.) (top)
- 10:41, 18 April 2012 (diff | hist) . . (+117) . . Cstat(wall) (add reservation notice, just in case...) (top)
- 10:38, 18 April 2012 (diff | hist) . . (-4) . . m Eliminate Shrunk Enemies Attacking Bug (fix quotes in screenshot caption) (top)
- 10:35, 18 April 2012 (diff | hist) . . (+76) . . Floorslope (Clarify that floorslope is a tangent measure.) (top)
- 10:35, 18 April 2012 (diff | hist) . . (+78) . . Ceilingslope (Clarify that ceilingslope is a tangent measure.) (top)
- 10:26, 18 April 2012 (diff | hist) . . (+1,784) . . DEF Language (→Color Palettes: Add makepalookup DEF command, mostly taken over from the SVN commit message.) (top)
- 12:04, 14 April 2012 (diff | hist) . . (+39) . . Horiz (changed the wording a bit... i find it somewhat strange speak of a "radius" in the context of a tangent.) (top)
- 08:57, 5 April 2012 (diff | hist) . . (+357) . . M32 script variables (→Events: added EVENT_LINKTAGS) (top)
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