Operatesectors: Difference between revisions
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Placed inside an actor code, it allows an actor to trigger elevator/lift sectors. The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it. | Placed inside an actor code, it allows an actor to trigger elevator/lift sectors. The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it. | ||
[[Category:EDuke32 specific commands]] |
Revision as of 01:39, 21 April 2008
operatesectors <sector> <actor>
Placed inside an actor code, it allows an actor to trigger elevator/lift sectors. The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it.