Ifceilingdistl: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 4: Line 4:


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:Sector manipulation]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 15:00, 21 April 2008

ifceilingdistl <number>

Checks if the current actor is less than <number> shifted left 8 units away from the actor's sector's ceiling.