Ifcount: Difference between revisions

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[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 15:00, 21 April 2008

ifcount <number>

Checks to see if the current actor has counted at least <number> tics. One tic is 1/26 of a second.