Ifspritepal: Difference between revisions

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[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 15:26, 21 April 2008

ifspritepal <pal> { do something } else { do something else }

If condition returning true if the current actor's pal is equal to <pal>.