EVENT RESETPLAYER
| Event ID | player# | THISACTOR | RETURN | |
|---|---|---|---|---|
| EVENT_RESETPLAYER | player being reset | player->i | 0 values |
EVENT_RESETPLAYER is a Game Event.
This event is called when the command resetplayer is used, when a player respawns in multiplayer, when a new map starts or if the player restarts the map.
The event is executed after all player variables and struct members have been reset to their defaults.