Jump to content

Statnum

From EDukeWiki
Revision as of 13:20, 21 April 2008 by Hunter byte (talk | contribs)

Statnums are used by the game internally to see whether something is an actor, player, projectile, etc...

Some statnums also have certain properties attached to them. For example, actors with a statnum of 5 (moveweapons) cannot be killed with the killit primitive. In order for them to be killed their statnum has to be changed with changespritestat.