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Htdispicnum

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Revision as of 00:08, 15 August 2008 by DeeperThought (talk | contribs) (New page: htdispicnum is the tile number that the sprite is currently displaying. If the sprite is using an action, then the htdispicnum may differ from the sprite's picnum. For example, if a ...)
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htdispicnum is the tile number that the sprite is currently displaying. If the sprite is using an action, then the htdispicnum may differ from the sprite's picnum. For example, if a LIZTROOP is lying dead, then it has a htdispicnum of 1734, the lying dead frame.