User talk:Usurper

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Revision as of 17:05, 18 January 2005 by Usurper (talk | contribs)
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Requests

define PROJ_TIME - Would allow a custom projectile to vanish or detonate after a certain number of counts. Whether they simply disappear or spawn their explosion/hitradius/etc. would be dependent upon a flag.

define PROJ_RANGE - For melee weapons, would give the weapon's range. A dagger should have a shorter range than a longsword, and a longsword should have a shorter range than a spear, but there isn't a simple way do this currently.

More Requests

noshade - Plug this into an actor and it will ignore sector shading.