Clipping: Difference between revisions

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The clipping member of the userdef struct is set to 1 when no clipping is on, otherwise it is 0 when the player clips.
The clipping member of the userdef struct is set to 1 when no clipping is on, otherwise it is 0 when the player clips. Note that this is exactly the opposite of what the name suggests.


[[Category:Userdef structure members]]
[[Category:Userdef structure members]]

Latest revision as of 10:07, 22 April 2012

The clipping member of the userdef struct is set to 1 when no clipping is on, otherwise it is 0 when the player clips. Note that this is exactly the opposite of what the name suggests.