EVENT RECOGSOUND: Difference between revisions
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added recogsound event by Fox |
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{{EventTable|1=EVENT_RECOGSOUND|2=[[screenpeek]]|3=sprite playing sound|4=1 value}} | |||
EVENT_RECOGSOUND is a [[EDuke32 event list|Game Event]]. | EVENT_RECOGSOUND is a [[EDuke32 event list|Game Event]]. | ||
The event is triggered when Duke3D enemies try to play their hardcoded alert sound. The following enemies have an alert sound defined: | |||
* Liztroops | |||
* Pigcops | |||
* Enforcers | |||
* Recon Cars | |||
* Sentry Drones | |||
* Assault Commanders | |||
* Octabrains | |||
* Greenslimes | |||
* All bosses and minibosses (including Duke's one-liners) | |||
* Organtics (unused) | |||
Newbeasts, Slimer Eggs, Turrets, Tanks and Sharks do not have an alert sound associated with this event. | |||
[[RETURN]] is set to 0 by default. Set it to a non-zero value to disable the hardcoded alert sound. | |||
Obviously this is unnecessary for useractors. | |||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 01:22, 5 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_RECOGSOUND | screenpeek | sprite playing sound | 1 value |
EVENT_RECOGSOUND is a Game Event.
The event is triggered when Duke3D enemies try to play their hardcoded alert sound. The following enemies have an alert sound defined:
- Liztroops
- Pigcops
- Enforcers
- Recon Cars
- Sentry Drones
- Assault Commanders
- Octabrains
- Greenslimes
- All bosses and minibosses (including Duke's one-liners)
- Organtics (unused)
Newbeasts, Slimer Eggs, Turrets, Tanks and Sharks do not have an alert sound associated with this event.
RETURN is set to 0 by default. Set it to a non-zero value to disable the hardcoded alert sound.
Obviously this is unnecessary for useractors.