Ezshoot: Difference between revisions

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ezshoot <[[gamevar|zvel]]> <projectile>
#REDIRECT [[shoot]]
 
Combines the functionality of [[eshoot]] and [[zshoot]].  This command [[Shoot]]s <projectile> with the [[zvel]], and returns the [[sprite id]] of the projectile into the RETURN [[gamevar]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]

Latest revision as of 19:20, 24 February 2011

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