Getprojectile: Difference between revisions

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[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]
[[Category:Gamevar manipulation]]

Revision as of 13:55, 21 April 2008

getprojectile[tilenum].parameter <gamevar>

Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum. The parameters are same as those used with defineprojectile. See also setprojectile.