Killit

From EDukeWiki
Revision as of 15:41, 10 May 2012 by Helixhorned (talk | contribs) (add early return semantics)
Jump to navigation Jump to search

killit

Used within an actor's code in order to delete it from a map.

Setting the sprite's xrepeat to 0 using setactor, sizeat, or sizeto has the same effect.

Execution of subsequent code is halted in a fashion similar to return.