M level number: Difference between revisions

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'''''m_level_number''''' holds the next level number to go to after the current [[level_number|level]] is completed (via a nuke button, [[lotag]] 65534 or 65535 sectors, et cetera…). If you are going to use the [[startlevel]] command instead of hard-coded level switching behavior, using this is useful, although you could also simply add 1 to a copy of [[LEVEL]].
'''''m_level_number''''' holds the level number selected from the menu when starting a new game. This is used to select a map from the new game menu in multiplayer.


See [[LEVEL]], [[VOLUME]], [[level_number]], [[volume_number]], and [[m_volume_number]].
For episode number, this structure member's counterpart is [[m_volume_number]].
 
For general use, see [[level_number]] and [[volume_number]].


[[Category:Userdef_structure_members]]
[[Category:Userdef_structure_members]]

Latest revision as of 17:13, 23 November 2012

m_level_number holds the level number selected from the menu when starting a new game. This is used to select a map from the new game menu in multiplayer.

For episode number, this structure member's counterpart is m_volume_number.

For general use, see level_number and volume_number.