Make one actor face another

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Revision as of 21:34, 16 February 2005 by Usurper (talk | contribs)
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In this example code, the actor will find the closest PIGCOP actor within 2048 units and face towards it.

findnearactor PIGCOP 2048 TEMP
ifvarn TEMP -1
{
        getactor[TEMP].x MX
        getactor[TEMP].y MY
        getactor[THISACTOR].x x
        getactor[THISACTOR].y y
        subvarvar MX x
        subvarvar MY y
        getangle ANGVAR MX MY
        setactor[THISACTOR].ang ANGVAR
}