Operatesectors: Difference between revisions

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operatesectors <sector> <actor>
'''operatesectors''' <sector> <actor>


Placed inside an actor code, it allows an actor to trigger elevator/lift sectors.  The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it.
Placed inside an actor code, it allows an actor to trigger elevator/lift sectors.  The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it.
[[Category:EDuke32 specific commands]]
[[Category:Sector manipulation]]

Latest revision as of 13:13, 4 May 2009

operatesectors <sector> <actor>

Placed inside an actor code, it allows an actor to trigger elevator/lift sectors. The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it.