Startlevel

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Revision as of 12:18, 18 May 2013 by Helixhorned (talk | contribs) (Mention why startlevel+loadmapstate won't work.)
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startlevel <volume> <level>

Tells EDuke32 to load the map given by <volume> and <level>, bypassing the End of Level screen.

The map is not loaded it immediately: this command only sets variables that are checked at a later time. Thus, issuing a loadmapstate after a startlevel does not restore the map state.