Unsynchronized events: Revision history

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4 September 2008

31 August 2008

  • curprev 10:2210:22, 31 August 2008Hunter byte talk contribs 1,369 bytes +1,369 New page: == Staying in sync in multiplayer game == '''Unsynchronized events''' are not synchronized in multiplayer game as they are usually triggered only a local computer so the CON code doesn't ...