Definegamefuncname
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definegamefuncname <function> <name>
This command, similar to definequote, allows the CON coder to rename the various game input functions. Note that the name of the function should contain underscores _ instead of spaces. Functions are in the same order as they appear in the key configuration menu. Thus, function 0 is Move Forward, and function 52 is Show Console.
Values
The following values are used with definegamefuncname, getgamefuncbind, getkeyname and undefinegamefunc.
Exposed | Value | Label | Description | |
---|---|---|---|---|
No | 0 | gamefunc_Move_Forward | ||
No | 1 | gamefunc_Move_Backward | ||
No | 2 | gamefunc_Turn_Left | ||
No | 3 | gamefunc_Turn_Right | ||
No | 4 | gamefunc_Strafe | ||
No | 5 | gamefunc_Fire | ||
No | 6 | gamefunc_Open | ||
No | 7 | gamefunc_Run | ||
No | 8 | gamefunc_Alt_Fire | Does nothing without defining EVENT_ALTFIRE. | |
No | 9 | gamefunc_Jump | ||
No | 10 | gamefunc_Crouch | ||
No | 11 | gamefunc_Look_Up | ||
No | 12 | gamefunc_Look_Down | ||
No | 13 | gamefunc_Look_Left | ||
No | 14 | gamefunc_Look_Right | ||
No | 15 | gamefunc_Strafe_Left | ||
No | 16 | gamefunc_Strafe_Right | ||
No | 17 | gamefunc_Aim_Up | ||
No | 18 | gamefunc_Aim_Down | ||
No | 19 | gamefunc_Weapon_1 | ||
No | 20 | gamefunc_Weapon_2 | ||
No | 21 | gamefunc_Weapon_3 | ||
No | 22 | gamefunc_Weapon_4 | ||
No | 23 | gamefunc_Weapon_5 | ||
No | 24 | gamefunc_Weapon_6 | ||
No | 25 | gamefunc_Weapon_7 | ||
No | 26 | gamefunc_Weapon_8 | ||
No | 27 | gamefunc_Weapon_9 | ||
No | 28 | gamefunc_Weapon_10 | ||
No | 29 | gamefunc_Inventory | ||
No | 30 | gamefunc_Inventory_Left | ||
No | 31 | gamefunc_Inventory_Right | ||
No | 32 | gamefunc_Holo_Duke | ||
No | 33 | gamefunc_Jetpack | ||
No | 34 | gamefunc_NightVision | ||
No | 35 | gamefunc_MedKit | ||
No | 36 | gamefunc_TurnAround | ||
No | 37 | gamefunc_SendMessage | ||
No | 38 | gamefunc_Map | ||
No | 39 | gamefunc_Shrink_Screen | ||
No | 40 | gamefunc_Enlarge_Screen | ||
No | 41 | gamefunc_Center_View | ||
No | 42 | gamefunc_Holster_Weapon | ||
No | 43 | gamefunc_Show_Opponents_Weapon | ||
No | 44 | gamefunc_Map_Follow_Mode | ||
No | 45 | gamefunc_See_Coop_View | ||
No | 46 | gamefunc_Mouse_Aiming | ||
No | 47 | gamefunc_Toggle_Crosshair | ||
No | 48 | gamefunc_Steroids | ||
No | 49 | gamefunc_Quick_Kick | ||
No | 50 | gamefunc_Next_Weapon | ||
No | 51 | gamefunc_Previous_Weapon | ||
No | 52 | gamefunc_Show_Console | ||
No | 53 | gamefunc_Show_DukeMatch_Scores | ||
No | 54 | gamefunc_Dpad_Select | ||
No | 55 | gamefunc_Dpad_Aiming | ||
No | 56 | gamefunc_AutoRun | ||
No | 57 | gamefunc_Last_Weapon | ||
No | 58 | gamefunc_Quick_Save | ||
No | 59 | gamefunc_Quick_Load | ||
No | 60 | gamefunc_Alt_Weapon | Switch between Pipebomb & Detonator, Shrinker & Expander | |
No | 61 | gamefunc_Third_Person_View | ||
No | 62 | gamefunc_Toggle_Crouch |
Defines |
define gamefunc_Move_Forward 0 define gamefunc_Move_Backward 1 define gamefunc_Turn_Left 2 define gamefunc_Turn_Right 3 define gamefunc_Strafe 4 define gamefunc_Fire 5 define gamefunc_Open 6 define gamefunc_Run 7 define gamefunc_Alt_Fire 8 define gamefunc_Jump 9 define gamefunc_Crouch 10 define gamefunc_Look_Up 11 define gamefunc_Look_Down 12 define gamefunc_Look_Left 13 define gamefunc_Look_Right 14 define gamefunc_Strafe_Left 15 define gamefunc_Strafe_Right 16 define gamefunc_Aim_Up 17 define gamefunc_Aim_Down 18 define gamefunc_Weapon_1 19 define gamefunc_Weapon_2 20 define gamefunc_Weapon_3 21 define gamefunc_Weapon_4 22 define gamefunc_Weapon_5 23 define gamefunc_Weapon_6 24 define gamefunc_Weapon_7 25 define gamefunc_Weapon_8 26 define gamefunc_Weapon_9 27 define gamefunc_Weapon_10 28 define gamefunc_Inventory 29 define gamefunc_Inventory_Left 30 define gamefunc_Inventory_Right 31 define gamefunc_Holo_Duke 32 define gamefunc_Jetpack 33 define gamefunc_NightVision 34 define gamefunc_MedKit 35 define gamefunc_TurnAround 36 define gamefunc_SendMessage 37 define gamefunc_Map 38 define gamefunc_Shrink_Screen 39 define gamefunc_Enlarge_Screen 40 define gamefunc_Center_View 41 define gamefunc_Holster_Weapon 42 define gamefunc_Show_Opponents_Weapon 43 define gamefunc_Map_Follow_Mode 44 define gamefunc_See_Coop_View 45 define gamefunc_Mouse_Aiming 46 define gamefunc_Toggle_Crosshair 47 define gamefunc_Steroids 48 define gamefunc_Quick_Kick 49 define gamefunc_Next_Weapon 50 define gamefunc_Previous_Weapon 51 define gamefunc_Show_Console 52 define gamefunc_Show_DukeMatch_Scores 53 define gamefunc_Dpad_Select 54 define gamefunc_Dpad_Aiming 55 define gamefunc_AutoRun 56 define gamefunc_Last_Weapon 57 define gamefunc_Quick_Save 58 define gamefunc_Quick_Load 59 define gamefunc_Alt_Weapon 60 define gamefunc_Third_Person_View 61 define gamefunc_Toggle_Crouch 62 |
Examples
definegamefuncname 11 Alt_Fire // changes the name of function 11 from "Look Up" to "Alt Fire"