EVENT WORLD
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Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_WORLD | -1 | -1 | 0 values |
EVENT_WORLD is a Game Event. This event is triggered once per tic, even if there is nothing in the map.
This event is executed after the useractor code.
It is identical to EVENT_GAME, with the only difference being that it only runs once per tic with no current player or current actor set.
EVENT_GAME on the other hand runs once per tic for each sprite in the map.