From EDukeWiki
Jump to navigation Jump to search

SE 1: Pivot for Rotate SE0

     Used as a pivot point for Sector Effector 0 to rotate a sector around.
     Hitag: Set equal to Hitag of all SE0 to rotate.
     Sector Lotag: none
     Angle: up = Rotate clockwise
            down = Rotate counter-clockwise
     Shade: none
     Palette: none