EVENT CHECKFLOORDAMAGE: Difference between revisions

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Created page with "EVENT_CHECKFLOORDAMAGE is a Game Event. This event is triggered in P_CheckFloorDamage(). RETURN is simply the picnum of the floor of the sector..."
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Revision as of 16:04, 14 May 2012

EVENT_CHECKFLOORDAMAGE is a Game Event.

This event is triggered in P_CheckFloorDamage(). RETURN is simply the picnum of the floor of the sector the player is in. It can be used to cancel hard coded floor damage effects or to make other tiles exhibit the same effects.