Event list

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EDuke32 Scripting

This is a list of every event in the current release of EDuke32.

All events are accessed using the onevent and appendevent commands.

See also: Event Manipulation.

[1] Unsynchronized events
[2] may recurse
[3] no current player number set
[4] no THISACTOR set
[5] eduke32 standalone build only
[6] executes at framerate

Misc events

Screen drawing events (in-game)

Screen drawing events (misc)

Unused/Removed

Screen drawing events (menus)

Screen drawing events (special screens and cutscenes)

Screen drawing events (HUD)

Screen drawing events (player body)

Actor controlling events

Sound-based events

Global events

Player controlling events

Player input-based events