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EVENT_DISPLAYROOMSCAMERA is a Game Event.
This event is triggered once every frame when the demo camera is active, just before the level geometry and sprites are rendered.
RETURN is set to 0 by default. Set RETURN to 1 to disable rendering of rooms when the camera sprite is active. Any values other than 0 or 1 are rejected.
See also: EVENT_DISPLAYROOMS, EVENT_DISPLAYROOMSCAMERATILE