EVENT UPDATESCREENAREA
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Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_UPDATESCREENAREA | screenpeek | player->i | 4 values |
EVENT_UPDATESCREENAREA is a Misc Event.
This event is triggered whenever the visible game area is updated. Use this event to change the size of the game view, similar to when you press + or -
The struct members ud.return[0] to ud.return[3] hereby store x1, y1, x2 and y2 in sequence. Alter these in order to resize the screen area.
See also struct members screenarea_x1, screenarea_y1, screenarea_x2, screenarea_y2, which are aliases for ud.return.
Return Values
- userdef.return 0 (alias RETURN)
- Alias screenarea_x1. This value describes the leftmost boundary (x-axis) of the screen.
- userdef.return 1
- Alias screenarea_y1. This value describes the topmost boundary (y-axis) of the screen.
- userdef.return 2
- Alias screenarea_x2. This value describes the rightmost boundary (x-axis) of the screen.
- userdef.return 3
- Alias screenarea_y2. This value describes the bottom boundary (y-axis) of the screen.