EVENT USE
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Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_USE | player that executed the input | player->i | 1 value |
EVENT_USE is a Game Event.
This event is called when the player presses the key assigned to interacting with objects, e.g. opening doors or flipping switches (spacebar or 'E' by default).
Set gamevar RETURN to any non-zero value to ignore the key.