User:Fox/test/Members of the player structure: Difference between revisions

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m Hendricks266 moved page User:Ilovefoxes/test/Members of the player structure to User:Fox/test/Members of the player structure: Automatically moved page while renaming the user "Ilovefoxes" to "Fox"
 
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Multiplayer
Multiplayer
*[[frag]]
*[[frag_ps]]
*[[fraggedself]]
*[[team]]


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View

Latest revision as of 09:57, 16 November 2012

The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can be retrieved from the game's internal player structures and stored in a gamevar with the getplayer command, and the setplayer command allows you to set any of the player structure member's value to that of a gamevar.

Here is the list of members of the player structure:

[1] Unused members. The game doesn't use them.
[2] Unavailable members. There is no access to them via CON.

Inventory

Weapons

Multiplayer

View

Enemy related

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xxx

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