PROJ SYREPEAT: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_SXREPEAT''' <spawn yrepeat>
#REDIRECT [[defineprojectile]]
 
PROJ_SXREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact.
 
Where <spawn yrepeat> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.
 
[[Category:Projectile_structure_members]]

Latest revision as of 09:56, 21 February 2020

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