PROJ SYREPEAT: Difference between revisions

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PROJ_SXREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact.
#REDIRECT [[defineprojectile]]
 
Syntax is:
 
[[defineprojectile]] <tile number> PROJ_SYREPEAT <number>
 
Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.

Latest revision as of 09:56, 21 February 2020

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