PROJ DECAL: Difference between revisions

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PROJ_DECAL is a [[defineprojectile]] property used to set the tilenum of any decal spawned by the projectile, i.e. bullet holes.
#REDIRECT [[defineprojectile]]
 
Syntax is:
 
[[defineprojectile]] <tile number> PROJ_DECAL <number>
 
Where <number> is the tilenum of the decal used. Only works with bullet projectiles.
 
Doesn't work with bullet type projectiles fired by actors other than players.
 
[[Category:Projectile_structure_members]]

Latest revision as of 09:56, 21 February 2020

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